Low Level Network Game Programming with Max Piepenbrink (PIGSquad Talent Talks December 2020)
Introduce yourself to low level network game programming as Max provides overviews and diagrams on how to understand basic concepts, walks through a sample networked Bomberman game, and discusses avenues for how you can make the best decisions for networking based on your game’s design.
Pre-recorded for the Portland Indie Game Squad Talent Talks in December 2020.
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source by PIGSquad
simple network management protocol