Low Level Network Game Programming with Max Piepenbrink (PIGSquad Talent Talks December 2020)

Introduce yourself to low level network game programming as Max provides overviews and diagrams on how to understand basic concepts, walks through a sample networked Bomberman game, and discusses avenues for how you can make the best decisions for networking based on your game’s design.

Pre-recorded for the Portland Indie Game Squad Talent Talks in December 2020.
View the playlist here:

For more information about the Portland Indie Game Squad and its events, visit PIGSquad.com!

source by PIGSquad

simple network management protocol

Devin BARTON

I am an avid Linux lover and open source enthusiast. I use Ubuntu and believe in sharing knowledge. Apart from Linux, I love classic detective mysteries.

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