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Call of Duty: World at War – Nintendo DS Gameplay High Resolution (DeSmuME)

Call of Duty: World at War – Nintendo DS Gameplay High Resolution (DeSmuME)

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Call of Duty: World at War is a first-person shooter video game in the Call of Duty franchise, released for the Nintendo DS.The game takes place during World War II and features many elements of gameplay typical to the series, including vehicular missions and the usage of iron sights. It was released by Activision, alongside the console versions of the game, in November 2008.

Used a dev build – DeSmuME 0.9.12 git#c52ee038

Enhanced graphics with emulator DeSmuME.
– recording sw Nvidia Share.
– some games can have graphical issues, lags and other problems…

DeSmuME download:
https://ci.appveyor.com/project/zeromus/desmume/build/artifacts

PC specs:
CPU – Intel Core i7 8700K @ 5.0 Ghz
RAM – G.SKILL 32GB DDR4 3600MHz CL16
GPU – GeForce RTX 2080 SUPER GAMING OC 8G
OS – Windows 10 64bit

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30 thoughts on “Call of Duty: World at War – Nintendo DS Gameplay High Resolution (DeSmuME)

  • 17:23 I still remember I was shocked by this deathscene when I was little

  • Handheld consoles were the peak of gaming……what a time to be alive……game boy advance SP……then PSP…..then DS……then DSi then 3DS…..mannnnnn🥺

  • as you play it on different gadgets with high or medium specs, the graphics improves, no need to Remaster, it remasters on its own haha

  • i am wondering if there is a part 2 to this because i am stuck with trying to destroy a tank

  • Good old days stuck at the Morse code then the airplane dogfight part, never finish the damn ga.e..

  • nintendo really was way behind its time

  • Man this is the first game and last game at 4years old, didn’t have much memory of my childhood but this games gave me great joy just to see it.😪 just to think life has gone too fast I’m in college rn and I have no memories of my childhood is pretty sad. I wish I had friends to have something relatable or to develop characteristics from them. I hope the very best to all my fellow introverts

  • ”You’re as beautiful as the day I lost you”

  • Wow, so many memories, also so many out of map glitches on multiplayer

  • Noob, elementary school me played better than you

    But thanks for the vid, it brings a lot of memories. My 2ds is broken again at the moment, I should open it up and fix it sometime.

  • I remember this game having a functional multiplayer over the internet. I also specifically remember friendly and enemy players signaling each other not to shoot so they could show how to glitch out of the map.
    The routine was always staring at an enemy and then when they see you just look at the ground and shoot a couple times then look back up, just keep trying that until they stop attacking you and approach you instead, then lead them over to a wall with funny geometry and shoot at it to point where to approach, then leave the map boundary in front of them.

  • Yo still play it on the 3ds, still very good and nice music

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