Executables Suck, Deploy Your Game With WebGL (Unity)
Why make people download your game to try it quick, when you can just send a link and play it in the web?
Not only is it more convenient, you’ll actually get more people to try it and accumulate more feedback.
It’s really easy, try it out.
This is great for sharing your game with friends, submitting it for a game jam, or even trying to publish it professionally. Though for professional deployment you should have a better strategy if you’re seeking to make actual money.
Sites mentioned in vid
https://itch.io/
https://gamejolt.com/
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by BMo
linux web server