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Make C++ Apps & Games FOR THE WEB

Use code CHERNO for a limited time to get an additional discount for all yearly plans! ► https://hostinger.com/cherno

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Twitter ► https://twitter.com/thecherno
Discord ► https://discord.gg/thecherno

raylib ► https://www.raylib.com/
raylib itch.io deployment ► https://github.com/raysan5/raylib/wiki/Working-for-Web-(HTML5)#7-upload-raylib-web-game-to-itchio
Genesis Remake code ► https://github.com/TheCherno/Genesis-Remake

Hazel ► https://hazelengine.com
🕹️ Play our latest game FREE (made in Hazel!) ► https://studiocherno.itch.io/dichotomy

🌏 Need web hosting? ► https://hostinger.com/cherno

💰 Links to stuff I use:
⌨ Keyboard ► https://geni.us/T2J7
🐭 Mouse ► https://geni.us/BuY7
💻 Monitors ► https://geni.us/wZFSwSK

This video is sponsored by Hostinger.

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by The Cherno

linux web server

31 thoughts on “Make C++ Apps & Games FOR THE WEB

  • Really enjoying raylib so far with this project, what should I do next? šŸ‘‡

    Also donā€™t forget you can use code CHERNO for a limited time to get an additional discount for all yearly plans! ā–ŗ https://hostinger.com/cherno

  • Is it possbile to create a web based Apartment Viewing using Unreal Engine? One that is not laggy and enable apartment viewing in 3D on the smart phone?

  • cmake -DCMAKE_TOOLCHAIN_FILE=$EMROOT/cmake/Modules/Platform/Emscripten.cmake ..
    Just gonna leave this here and walk away whistling.

  • You can have a look to exaequOS if you want to build an app (with raylib or not) for the Web. In C/C++, Lua

  • It shows that Cherno is used working mostly in Microsoft Visual Studio with C++ on Windows

  • i think this video is very interesting please make it longeršŸ’Æ

  • I did the same back in 2022 when we were porting our engine to web, I have flashbacks

  • Give a gaze to xMake, better than everything else, generates cmake projects, VS solutions, … and can use all vcpkg et al. dependencies apart from being itself a dependencies manager, a fully featured toolchain and much more

  • Bro didn't want to know how to center <div> šŸ¤£

  • Building a MacOS binary on windows is a hell nah. You can't. You need to have the mahcine itself to compile to it.

  • I hate to admit it but it's always a bit of a relief watching someone very competent do the CMake shuffle. That sigh we all know means 'everything worked… so now I have to rip this thing open to make it work'. I appreciate it, I really do, but it's the Github version of clamshell packaging.

  • It is nice to see someone else using c++, raylib, clion, and cmake together. My favorite "stack" for c++ development

  • I have 20 copies of the clang toolchain on my windows computer alone, I guess I'm having even more

  • As much as I hated and still mostly hate the Java programming language, I kind of loved the idea behind the JVM. Other than Pico-8 I don't think anyone has really copied that idea particularly well. Back when I first got started programming, Java was maybe a year or two old, and it was significantly worse than everything else, even disregarding the speed of the JVM at the time. We should have such a generic solution that actually runs at a good speed and doesn't eat all of your RAM now, but instead we get JavaScript in a browser that wants to be an OS and is super diaper bloated garbage junk. Yeah, modern technology kind of makes me angry.

  • Godot just had a whole blog post about getting audio to work on web because web is inherently single threaded

  • This video feels like every other usual c++ yak-stack-experience ever…

  • Whenever i see some webdev i always get the feeling that a dozen cooks seasond a dough and now you need to second guess how much dough you need to add so it doesn't taste horrible.

  • Every once in a while I think: "Maybe I should give C++ another go." Then I see see headers and I start to question that decision. Then I try to build it and give up completely.

  • javascript error in my browser with genesis. sad

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