My "Thoughts" on The Steam Deck – Plus Three Things Valve Needs to Resolve Before Launch
In this video I discuss my thoughts about Valve’s Steam Decking and suggest three areas where Valve needs to resolve if they don’t want the Steam Deck to flop.
Kernel Level Anti-Cheat
As of the recording of this video, there is no distribution, kernel, version of Wine or Proton that can successfully play any Window developed game that has any form of kernel level anti-cheat such as EAC or Battleye.
Battleye is particularly locked down in such a way that you cannot even use a Windows VM to play games, you must use a bare metal installation of Windows.
On a related note, DRM is also a problem, especially the always on variety, which I particularly dislike.
Third Party Game Launchers
Any game purchased in Steam that is developed or published by Rockstar, Ubisoft or EA, has to use it’s own launcher to launch the game.
These third party launchers are notorious for breaking on Linux when ran through a compatibility layer such as Proton or Wine.
This needs to be resolved otherwise it will negatively affect the user experience.
Media Foundation Support
Many games have cut-scenes that requires media foundation support in order to play, and although most of the time the game will skip playing videos with no support, sometimes it can crash the game.
If I’m honest, most of the media foundation work appears to be done, and does appear to get up-streamed to the official Proton releases.
But if a new game comes out, the end user will expect the videos to be working out of the box, if not, user experience is affected.
#steamdeck #linuxgaming #proton
by Intelligent Gaming – Linux Tutorials & Gameplay
linux foundation