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PALWORLD Just Got The Biggest UPDATE Yet! Huge Breeding Fixes & A Warning From Devs (Palworld 1.4)

PALWORLD Just Got The Biggest UPDATE Yet! 50 + Fixes to Breeding, Character Reset & More!

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25 thoughts on “PALWORLD Just Got The Biggest UPDATE Yet! Huge Breeding Fixes & A Warning From Devs (Palworld 1.4)

  • You could also clip through a tower in the western lava area, I’ll have to try it again but I accidentally did it on 1.1 I think

  • You can clip into mounds in the desert after the update by getting off mounts while looking straight up

  • Half these updates made it to console, half of it didn’t. I’m still banned from online after a crash a couple weeks ago. Now I’m forced to play cloud gaming. I even bought the game and it was a genuine waste of money. They won’t even let me refund it either. Really frustrating.

  • Give us expansion location, and more pals and put the levels of pal and character to 100 or 150.

  • What was the warning? I dont see him ever getting to that

  • All of this is nice and dandy but what about the stability updates though, to stop crashing on console so much?? Or going in to dungeons and getting crashed?

  • @5:22 – "Fixed an issue where Pals at the base would continue to cut down trees that were already cut"

    Sure, "fixed" Now they don't cut down trees at all. Or rather, they will continuously attack trees, apparently doing damage, generate zero resources, and be stuck there forever. Party pals can still cut down trees at the base, just the base ones are bugged.

    Incidentally, this means that some decent pals (specifically kindling/logging pals) can NOT be deployed at the base, coz after they are finished with their kindling work, they will get stuck failing to cut down a tree, and have to be reset to start more kindling work.

  • So what was the warning? Assumed it had something to do with the upcoming lawsuit

  • Steam has 12 million SOLD copies.
    Xbox has 7 million players PLAYING, most likely through GP.
    Xbox has 23% of the playerbase. That's a huge difference between the two platforms.
    Wonder how much more they'd have if it was on Playstation.

  • Awesome, thanks for this video! I have a question: how do I scroll through the list of pals active in my base? I can only see the 1st five listed up on the top right.

  • Granted… the resetting of the effigies is now… ironically desirable, since now they're bugged by being backwards in efficiency.

  • Im impressed. I ran into and was annoyed by all of these issues. glad to have them fixed! Haven't heard anything about the bugged day counter but hopefully that was a phantom fix.

  • I got a bug where my game after 62 days went back to the tutorial and the map went all black and i have the tutorial missions on the top right

  • One issue I have is on one save I accidentally hit a friendly NPC due to a missclick and as the cops showed up, I ran away, got back to my base, cop shows up and attacks my pals, so logged out, when I logged back in, all my pals are stressed. Nothing I do fixes the issue.

  • Here's hoping everyone boycotts Nintendo into the poorhouse if they decide to go through with this bullshit. We need to send a message to Nintendo that if they want to take away things that we like we can take away things that they like.

  • PlayStation doesn’t have the game so you cant say “All Platforms” so yeah!

  • After the patch the stone defensive walls that surround my base all disintegrated on their own. One by one as if I myself were breaking them down

  • Have they fixed the capture rate for upgrading the lifmunk effigies??

  • So what was the warning? There were a lot of bug fixes but I was listening for the warning but I could not spot it.

  • Yea these changes are amazing. Picking up Pals with V and moving while over encumbered removes so much frustration with the game xD

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