SCP-096 VS Giant With Red Dots | NEW SCP VS TREVOR HENDERSON CREATURES!! Garry's Mod
NEW SCP-096 VS Giant With Red Dots | SCP VS TREVOR HENDERSON CREATURES!! Garry’s Mod
Garry’s Mod : https://store.steampowered.com/app/4000/Garrys_Mod/
Trevor Henderson Creatures : https://steamcommunity.com/workshop/filedetails/?id=1999888443
Garry’s Mod (abbreviated GMod) is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry’s Mod has no set objectives and provides the player with a world in which to freely manipulate objects. Other game modes, notably Trouble in Terrorist Town, are created by other developers as mods and are installed separately, by means such as the Steam Workshop. Garry’s Mod was created by Garry Newman as a mod for Valve’s Source game engine and released in December 2004, before being expanded into a standalone release that was published by Valve in November 2006. Ports of the original Microsoft Windows version for Mac OS X and Linux followed in September 2010 and June 2013, respectively. As of December 2020, Garry’s Mod has sold more than 18 million copies.
Developer(s) Facepunch Studios
Publisher(s) Valve
Designer(s) Garry Newman
Programmer(s) Garry Newman
Engine Source
Platform(s)
Microsoft Windows
Mac OS X
Linux
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Garry’s Mod is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means. Using the “physics gun”, ragdolls and props can be picked up, rotated, and frozen in place. The individual limbs of ragdolls can also be manipulated. The “tool gun” is a multi-purpose item for tasks such as welding and constraining props together, and altering the facial expressions of ragdolls.
by SK Gowrob
linux foundation